Recently I finished up CGMA's Fundamentals of Houdini for 3D Artists taught by Varomix Wey. My buddy needed a logo sting for his MTG youtube channel, so I whipped up this for him. Overall I'm happy with how it came out. I need to dig deeper into materials and lighting though because I think this could be rendered at a much higher visual quality. Another option would be figuring out how to export this to 3Ds Max so I could render with V-Ray (which I'm a lot more comfortable with).