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NFL Head Health Challenge II

My organization supported ARL with design and visualization of their concept for the NFL Head Health Challenge II. More information about the effort can be found here: http://www.baltimoresun.com/business/bs-bz-nfl-concussions-research-20151208-story.html

The design started with sculpting an integrated head and neck anchoring system into scan data from 3dscanstore. The hard surface modeling on the helmet and shoulder pads were created by another artist which was passed off to me to model the organic padding elements. I then blocked out a basemesh for the jersey in marvelous designer, and sculpted additional details again in zBrush. I developed the scene lighting and some of the shaders for the final renders. Part of this effort included two 3d printing two maquettes for a press event.

Lateral range of motion

Lateral range of motion

Vertical range of motion

Vertical range of motion